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24 de Setembro a 24 de Novembro
Miguel Chevalier
September 24 to November 24
'09
Artist's Homepage
Fractal Flowers
Flores Fractais
The work Fractal Flowers counts as part of a process begun at the start of this decade under the title Other Natures, encompassing a great variety of realizations. As starting point, they all take observa-tion of the plant kingdom, and its transposition within a digital universe. The titles of the first works in this series, Sur-Nature (2004), Ultra-Nature (2005) and Supra-Nature (2006), evoke a surpassing of natural borders. The process of developing computer-created coloured plant forms is in fact directed by software conceived specifically for the artist. Miguel Chevalier and his team have here created eighteen "virtual seeds", allowing them to grow, come to fruition, die, and be reborn so giving birth to an infinite variety of forms. And although partially following certain parameters, the growth of these digital flowers essentially relies on a random component, generated by the computer program. Fractal Flowers extends and develops this characteristic: the program that invests them with life is connected to libraries of forms, forms that associate with each other according to chance. Here the artists role is no longer to create a digital plant and to let it grow, but rather to isolate, starting from an infinite repertory, the virtual plant prototypes that he might then re-use. Aesthetically, Fractal Flowers differs from Other Natures by its conquest of the third dimension: the result are flowers caught mid-way between the organic and the mechanic-robotic, whose strange (even menacing) aspect is tempered by the interactive control exercised upon them by the spectator. Pierre-Yves Desaive
The work Fractal Flowers counts as part of a process begun at the start of this decade under the title Other Natures, encompassing a great variety of realizations. As starting point, they all take observa-tion of the plant kingdom, and its transposition within a digital universe. The titles of the first works in this series, Sur-Nature (2004), Ultra-Nature (2005) and Supra-Nature (2006), evoke a surpassing of natural borders. The process of developing computer-created coloured plant forms is in fact directed by software conceived specifically for the artist. Miguel Chevalier and his team have here created eighteen "virtual seeds", allowing them to grow, come to fruition, die, and be reborn so giving birth to an infinite variety of forms. And although partially following certain parameters, the growth of these digital flowers essentially relies on a random component, generated by the computer program. Fractal Flowers extends and develops this characteristic: the program that invests them with life is connected to libraries of forms, forms that associate with each other according to chance. Here the artists role is no longer to create a digital plant and to let it grow, but rather to isolate, starting from an infinite repertory, the virtual plant prototypes that he might then re-use. Aesthetically, Fractal Flowers differs from Other Natures by its conquest of the third dimension: the result are flowers caught mid-way between the organic and the mechanic-robotic, whose strange (even menacing) aspect is tempered by the interactive control exercised upon them by the spectator.
Pierre-Yves Desaive
Exhibition view
INSIDE TV
Miguel Chevalier on Ultra-Nature